Low G Man NES Review

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It is not the first time this has been said about the NES system, but if there is one type of game that the NES was famous for was it’s platform games. It divides in to two different categories, the “normal” platforming games and the futuristic platforming games, neither of which is more beneficial than the other. At the end of the day, as long as a game is done well, with tight controls, half decent graphics and most of all very decent gameplay then it can be set in the past like Time Lord, or set in the future. So with today’s game, what category do you think this game falls into? You know it’s going to be awesome where on the box it proudly displays a password feature (akin to MegaMan being proud on the box of it’s state-of-the-art graphics), so how does Low G Man game fare in today’s gaming?

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Low G Man, or the full title as Low G Man: The Low Gravity Man is an action-platforming game set in the future, in which the idea of the game is to go from one side of the stage to the other, and defeating a mini boss at the end of each level to progress. Nothing too complicated but then you don’t need a complicated premise for the game to be good. The plot of the game again is nothing too crazy or unique – aliens take over a futuristic robotic planet and it is your job to save the world. What is unique to this game is that as soon as you turn the game on you’re immediately treated to the plot of the game – no developer logos and no straight to main menu like those other dastardly games. Thankfully you can press start to skip the intro scenes and go straight to the main menu, where you can start the game or enter a password. which is weird in that vowels and certain letters do not show – whether this is to stop rather “adult” passwords being used and spelling naughty words it is unknown however at the time battery back-ups were expensive and only certain games at the time had them so to have a password is nothing bad whatsoever, better that then nothing, having to sit through the whole game without a way to record progression.

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So when you start the game you’ll notice two things – firstly that you character can jump really high (which makes sense given you are the Low Gravity Man, which isn’t the best superhero name that could be given…) but second of all you have a gun projectile that doesn’t kill enemies. It doesn’t matter how many times you shoot at the enemy, they are frozen but are not killed, so it does take some thought to realise you cannot kill the enemy with the projectile. This is certainly a unique feature but seldom seen in games where it is the norm to kill enemies with projectiles. What it is is that the projectile is in fact a freeze ray which freezes the enemies – in order to kill them you have to press up and down and the attack weapon to spear the enemy to death – it resembles the weapon Donatello has from Teenage Mutant Ninja* (*Hero for those sensitive folk..) Turtles with a spear at the end. Throughout the game, you can pick up various weapons and power ups however the one issue is that when the power ups fall to the ground, they fall through the ground. It’s not like Contra in which the items are on the ground ready to be picked up – if you don’t collect the power up mid-air you lose it. This is slightly annoying as when you defeat an enemy more often than not they drop something however unless you have the reflexes of an eagle chasing a vole then you’ll lose the item never to be seen again.

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The controls are slightly more complicated than a normal NES action-platforming game. The A button jumps, however if you lightly press the button your character does a small jump whereas holding the button down does a big, low-gravity jump. The B button either on it’s own or pressing left/right and B fires your freeze ray or other power up you may have, up/down B wields the Donatello-type weapon to kill enemies and the start button not only pauses the game but brings up a weapon select screen. You choose from one of four weapons that when you start you have the freeze ray but can pick up boomerangs and other weapons. It’s nice to have more variety than just a standard A button jumps, B button fires a weapon and leave it at that – there is nothing wrong with simplistic controls because it can make or break a game but every once in a while it is nice to have something more advanced. The graphics resemble the future well with it’s bleak landscapes and defined graphics, but who knows what the future looks like? The enemies look different and although are killed pretty much the same way, it is good that there is variety in the enemies even though they can get pretty fiendish and you need to freeze your enemies to kill them. The music well that is okay, nothing that will get you humming to after you have turned off the game but it serves its purpose well and has various sound effects which compliment the gameplay. No sound effects for jumping but various sounds when firing your projectiles or hitting an enemy which is always good.

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So all in all, Low G Man was a surprising game to play and review. When you first turn on the game and start playing, you do wonder why you cannot kill enemies with your projectile weapon and find your health bar going down quickly. When you get to the grips with the game, with the low gravity and freezing the enemies or if you’re feeling braver to kill them with your up/down B attack without freezing, you find yourself enjoying the game more than you thought you would. There are a couple of issues with the game, firstly as noted earlier the fact if you don’t collect the power up in the air and let it drop then it disappears forever. Second of all it is a difficult game – not fiendish like other notorious titles on the system but it has a steep difficulty curve. You get enemies on the ground and enemies in the air so you have to have your wits about you and use your freezing ray well before killing them with the up/down attack. If you can get past this then you find yourself playing a half decent game that goes for cheap as chips online and in local retro stores so if you fancy a challenge and not want to play the usual titles, pick up the worst-sounding superhero of Low Gravity Man and save the world! Again!

Rating – 3 out of 5

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