Adventure Island II NES Review


They say never to judge a book by it’s cover, and to not always rely on your first impressions. Although it’s not clear at this stage who “they” are, or who “they” refer to in these matters, “they” do have a point. When looking at the back of the box of the gam being reviewed today, it is easy to write it off as another Super Mario clone. It’s not hard to see why game companies in the late 80’s and early 90’s would copy the tried and tested formula of Mario, the whole franchise of Mario games on the NES were popular, had colourful graphics and the gameplay was second to none. However, although it shares similarities with said Mario games, Adventure Island is not a game to easily be written off as a Mario 3 clone. Let’s take a look and see why it’s Adventure Island more than Celebrity Love Island (that was a bad reference – click here for info).

If only we could laze under a palm tree on a tropical island

If only we could laze under a palm tree on a tropical island

Adventure Island II was released in Europe in 1992, and is a side-scrolling platform game that resembles, erm, Mario 3. It was released by Hudson Soft who also developed titles such as Milon’s Secret Castle, but thankfully, is not as secret as being set on a castle. You control Master Higgins, who embarks on saving his favourite lady’s sister from the evil clutches of the Evil Witch Doctor and it’s persistent followers. Like a lot of titles on the NES at the time, when you pop the cartridge in your console, you have the option to start the game, or continue from where you left off. It is not a password based system however which is a shame, instead it is a game in which when you die, you can press continue to pick up from the stage you were at.

So you arrive on the different island’s on your raft and away you go. The idea like all side-scrolling platform games is to get from one side of the stage to the other, defeating nightmare-inducing monsters such as snails and birds and collecting not coins a la Mario but fruit. It is nice for kids playing the game not to worship currency but to worship fruit instead which gives you points. Before the level starts, you can choose to bring any weapons or animal friends you find along the way – this could be in the form of a purple mini-dinosaur that in no way resembles Barney or other creatures. I guess Mario had Yoshi but that was later in the franchise so to use animals as a companion to attack enemies is a nice touch. If you do die, you have to start at the beginning of the level, which differs from Adventure Island I where there were checkpoints in the level so you started from there when you died. At the end of the stage as a bonus you can choose from a set of spinning eggs, choose one for a points bonus. And what do points make? Never mind don’t answer that.

Choosing an egg has never been more fun! No, seriously...

Choosing an egg has never been more fun! No, seriously…

The controls are firm and responsive, in essence the type of controls you would want with a side-scrolling platform game. Certainly not like the stiffness of Ice Climbers. The d-pad moves the character, the A button jumps and the B-button fires your weapon should you have collected one at this point, or to make the animal you ride on fire his weapon. I say weapon like it is a dangerous projectile, but it is in fact a tomahawk-type hammer object. It does the trick however, with the majority of the puny enemies taking one hit to kill. This is good as at times you travel on a skateboard that hurtles you through the level, the last thing you want is to hammer the B button to ensure the enemy is out of your way as you do your impression of Tony Hawk. The one disadvantage of killing enemies with one hit is that they can kill you with one hit too. The music is upbeat and jolly and suits the style of the game, and it’s lush tropical surroundings. The sound effects are crisp and there is a sound effect for everything you do which matches the style well, from the simplest things such as jumping to collecting fruit. So, in that respect, turn the volume up when playing the game and leave your cassette deck empty full of the joys of Now 5 or the like.

Tony Hawk he is not. However, he dresses better than Tony

Tony Hawk he is not. However, he dresses better than Tony

As mentioned at the start of the game, it is very easy to write the game off as a Super Mario 3 clone, just set on a tropical island and rather than wearing overalls, the character wears nothing but a green leafy thing to cover his modesty and to wrap himself in. However, it seems clear the developers took a lot of time to craft the game, from the bold colourful graphics to the music and sound effects that compliments the game perfectly. The controls are responsive and simplistic (none of this, up button to jump and down+B button to perform a certain attack) and from a side-scrolling platform game, that’s all anyone can ask. It really is a game worthy in your collection as an alternative to the more popular mainstream games. Although not always a testament to a game’s popularity or how well it was developed, the game has been released on Virtual Console, firstly on the Wii back in April 2011 and then on the 3DS Virtual Console in November 2011. There are copies available on your favourite auction website or even perhaps at your local retro gaming store, however they are not overly cheap, they are not as frequently found as, once again Mario or Mario 3 however as always would recommend playing it on the console rather than downloading it for the Virtual Console. Not that there is anything wrong with the Virtual Console, it is a great way of playing old games you may not have access to or remember the first time round, however, there is nothing more satisfying than playing a genuinely quality game such as this on your couch with your NES controller in your hand. So get some Malibu and that tropical granola you pretend is healthy for you, pull on some safari shorts and go help Master Higgins rescue his lady’s sister on tropical islands with the heating right up – because isn’t that we all want to do? Save your partner’s sibling whilst your wearing beige safari shorts?…

Rating – 5 out of 5


Tennis NES Review


As the Righteous Brothers once sang, “Time can do so much”. Between the last review of The Simpsons (which can be found here) and now, a lot has happened so apologies for the lack of reviews, however there will be more regular reviews, as well time was needed to wash the horrors away from The Simpsons. But in that time between the last review and now, Nintendo have launched a curious title entitled NES Remix. Put simply, a number of NES games have been updated slightly in order to complete certain challenges for achievements, well more stamps than anything else. One of the games where challenges have to be completed is Tennis, which was launched on the NES console as a black box launch title in Europe in 1986. So how does the original game stack up, is it grandslam-worthy or does it contain more double faults than you could shake an amateur boys match against?

Tennis is a game that can’t go wrong in describing exactly what it is – it was Nintendo’s first foray into the world of Tennis and as mentioned was launched as a black box title in 1986 in Europe. If you don’t know what Tennis is or how to play it, then chances are you may stop reading this so click at the top to see other reviews on the site. When you pop the cartridge into your console, you’re treated to the same jaunty music on the introduction screen that befell other sports games that was released on the black box labels. You then get to choose between playing a Singles game or Doubles game, the level of difficulty and then you go straight to the game – no character no selection, no entering your name, no choosing what type of surface you want to play on – straight to the action. You really can’t fault games that don’t mess around with options and selections – two presses of the start button and away you go.

Wimbledon it is not - but it's as close as people got in 1986 to it

Wimbledon it is not – but it’s as close as people got in 1986 to it

So you’re dressed in duck egg blue and black shorts whilst your opponent is in a green that matches the court and can camouflage well whilst (supposedly) Mario is sitting on his high chair umpiring proceedings. Back with the launch titles, Mario sure did have a lot of jobs – a demolitions expert, a tennis umpire, a platforming superstar. When did he get time to get on with his job of going under peoples’ sinks and repairing leaky pipes or reaching around a U-bend unclogging the toilet? Well nevertheless he sits there keeping score and shouting “Out” every now and then. The rest of the graphics are simple yet bold – the standard green grass of the court and the contrasting brown around the edge of the court. Ok, there is no definition in the crowd but even now 27 years later the detail in the crowd has not improved that much!

The controls are simple – the d-pad moves your character around somehow at the speed of light with twinkletoes on his feet where us mere mortals have feet. The A button does a typical forehand/backhand shot whilst the B button does a lob. The one flaw in the control system is that you cannot aim the ball properly when making your shot – if you try pushing the d pad in the direction and pressing the A or B button to make your shot, your character flies away from the ball swinging wildly and missing the ball, conceding a point. In that respect, when you hit the ball, all you can do is just hit the ball and hope it stays on court. The music, well aside from the jaunty piece at the start of the game, there is a distinct lack of this in the game. However, it always feels wrong to have music in sports games so there is no great loss in this, and certainly you wouldn’t need your Minidisc player full of college rock whilst pretending your Boris Becker.

No faults with this game!

No faults with this game!

So all in all, black box Tennis marked a change in sports games – it was a vast improvement to the Atari 2600 tennis games but still had a lot of flaws that could have been ironed out in development, but instead other Tennis games (such as Jimmy Connors Tennis) improved upon these flaws. The controls are simplistic yet you don’t feel like you have control of the shots you are doing – only if you could lob the ball or do a normal forehand shot. In sports games, control is key – whether it’s Football or Tennis, anything that needs precision in order to score a point or a goal. Graphics wise, it does the job well for a launch title, and any game that has a two player option is a bonus in my opinion. There wasn’t a huge number of titles that were either two players or even two players on the screen at the same time, so for you and your friend to play either co-operatively or against each other is certainly a bonus. It is an average game that won’t captivate or illuminate, but won’t disappoint – it will do exactly what it says. Copies of the game are common place, in your local game shop or on your favourite websites that may or not have auction elements to it. For sports enthusiasts, it certainly is worth checking out, to see how far tennis games have come since then until now with the likes of Top Spin and celebrity endorsements. I’m off to get out of these tennis whites and hang up my racket ready for a game that has more fire power, more oomph, more…. adventure, on islands, so maybe I should keep these shorts on then…

Rating – 3 out of 5