Burai Fighter NES Review

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There are certain games that are played, where you might have a knife as a weapon or a gun, and just wish that during the game you could improve the gun, making it more powerful or changing the bullets of the gun. Well, game designers clearly thought the same, so rather than keeping the player subjected to the same gun through (even though the monsters become more powerful), there were games where using power ups in game, it allowed you to make your gun more powerful or even change it completely.  Obvious examples of this are Contra and Ghouls and Ghosts, but what if this idea was made for a game set in space? With jet packs and enemies far beyond the perimeters of Earth, a Contra in Space kind of game? There was a game like that released in 1990 by the name of Burai Fighter, so is it any good? Let’s check it out!

Burai Fighter is a side scrolling game as mentioned previously similar to Contra, where the idea is to move your character, who being in space would naturally have jetpacks – and shoot everything inside. Nothing more complicated then that. The story goes that there are seven bases of Burai, being clever clogs cyborgs and you have to destroy it – of course, and here was me thinking you might have to save the bases. Well in another game I suppose you could. So you pop the game in turn it on and are greeted with two options – new game or password. New game is pretty self explanatory, and the password system is quite handy for when you complete a level your giving a four character password. No 30 digits including capital letters, little letters and symbols no just 4 characters, which when entered you can progress with the game without having to keep the NES on due to the lack of a save state. So pick the difficulty from Eagle, Albatross and Ace which is a novel touch from easy, medium or difficult, and then away you go.

Why can't all passwords wbe as simple as this?

Why can’t all passwords wbe as simple as this?

The idea is to go from left to right on the stage destroying everything in sight, although sometimes you do have to go downwards rather than simply to the right. You start off with a weak laser that takes several bullets to kill enemies, but along the way you’ll notice that there are power ups waiting for you to collect – L which improves your laser, R which stands for ring, and M is for missile (no not murder). You can’t change weapons without collecting the relevant lettered power up, however the power up does come along quite frequently so if you didn’t like using the missiles than it’s easy to use the rings again or just the normal laser. There are also S power ups to collect though and also what looks like red drops, which when collected to a certain level you can unleash a devastating super bomb on the screen destroying whatever is on there. At the end of the stage is a mini-boss which generally aren’t too difficult as long as you got your wits about you and have the reflexes of a crocodile chewing a heron in the middle of summer.

The purple and green colours are subtle, yet illuminating

The purple and green colours are subtle, yet illuminating

The controls of the game are quite simple, you use your d-pad to move the character in any of the 8 different directions available to you and use the A button to shoot your weapon whilst B will release the supercharged attack should you have sufficient power to do this. What you have to be careful of is when you move your character, the direction that the gun is pointed at will change direction to. So if your facing right and shooting, then you go left to run away from enemies chasing you, you cannot move back with left and still have your gun pointing run – the gun changes direction which can get annoying. This happens whichever direction your character goes in. There is a solution – if you hold the A button down which makes the gun fire rapidly and move your character, it “locks” that direction which is more useful, especially if you want to scatter your bullets everywhere. The graphics are bright purples and greens which although aren’t the most tasteful of palettes, they do their job. Sometimes it can be quite confusing knowing what is the background that will block you, and what will let you pass over it with no difficulty, it’s more a case of trial and error. The music sounds quite funky and upbeat, it sounds well on the 8 bit console and the sound effects, well they do their job, making nice noises when you collect power ups or shooting the gun, so you might find yourself rocking out with the music on the game without needing to reach for the mute button.

They say in space no one can hear you scream - man up!

They say in space no one can hear you scream – man up!

If you find yourself with a spare 15 minutes and not a lot else to do, then Burai Fighter is certainly a game worthy of your limited time. It’s nice to occasionally blow everything up on screen and collect power ups and not have to think of puzzles and how to escape certain rooms or worry about slow gameplay. It is only 1 player though which is disappointing as it would be even better with 2 players on screen. As well what can be annoying is what was mentioned earlier in regards to your gun pointing in the direction your facing in – if your running away and need to turn and shoot then you’d better have really good reactions otherwise you’ll get killed. It’s a one hit kill for you, though the later in the level you get you do start half way through or just before the boss battle – failing that you’ll start at the beginning of the level and have to work through it again having lost your power ups.  Copies of the game go for peanuts on all your favourite auction sites so if your bored and you’ve completed Contra for like the millionth time without using the Konami code, then pick this title up for your collection and give it a whirl.

Rating – 4 out of 5

 

Airwolf NES Review

The 80’s was known for a number of things, big hair-do’s, big shoulder pads and piracy on a rampant scale thanks to the likes of TDK and BASF with their awesome blank audio cassettes. Like me, back in the day you used cassette tapes to record one of two things – songs from the Top 40 off the radio or TV theme tunes that you couldn’t wait until the next week to listen to again. Some of those tunes were more memorable than others, I mean who remembers the theme tune to Lovejoy or Bergerac? One of the more memorable tunes was from 80’s action show Airwolf, which like all good shows and films was turned into a Nintendo NES game, so like other film-based video games how does this game hold up since its release in 1988, a full year since it ended it’s original run – it can’t be as bad as other plane-based games like Top Gun, can it?…

Just call me Goose! Actually…don’t

Airwolf, as proudly displayed on the box as being based off the “hit” TV series, is an action shooter type game where you play the role of Hawke, the protagonist from the series who controls Budgie the Little Helicopter…er I mean Airwolf, a high-tech military helicopter whose missions should you accept them (well, actually you have no choice) is to rescue prisoners, blowing up enemy planes, running out of fuel and taking damage in completing the missions.  The game starts off with Michael Coldsmith-Briggs a.k.a Archangel addressing you lamenting the fact he calls you back from active duty (yeah right) and that your being recalled to complete a number of missions that seemingly only you can do. What missions might hat be? Well, until the game gets underway, it doesn’t say. All Archangel can say is that people rely on you, so hopefully it might be some buxom fair-haired princess locked up in some tower or prison cell at least. So cue the cut scene of Airwolf taking off into the sky and away we go with the first mission.

This would be super-scary and intimidating if it wasn’t for the cute little sheep’s head on top

On the screen, you’ll see nothing but blue skies and lush green fields below, what perfect weather to fly a plane in. Fans of plane-shooter games will recognise the various dials and instruments showing information about the plane – Fuel, Speed and Altitude. There is also a map at the bottom of the screen indicating where you are but also icons appear showing where you need to go to rescue the prisoners and get fuelled up. It’s a decent sized map and it’s nice to know where you’re based in the level rather than flying around aimlessly like some flying games… So you fly your plane to the little man icon and when you arrive the game cuts to a part of the stage where you have to carefully land the plane so that you can rescue the person, where you need patience and reflexes of a bear catching a leaping salmon from the river, for if the plane comes down too hard, it crashes and you lose a life.  The aeroplane icon on the screen takes you to a mini-scene where men run towards their planes and you destroy their base, which should lessen the amount of enemy planes on the screen when travelling. Finally, going to the oil drum refuels your plane and repairs any damage you receive. After fulfilling these 3 objectives, there is no obvious exit where to go, it doesn’t flag up on your map but the end of the level is to fly off screen, where Archangel owes a lot to you for your skill, and does he reward you handsomely for it?

No.

The level then repeats itself with each mission satellite recon finding more trouble (the swines) and the missions more and more dangerous, with Archangel giving you as little love and reward as possible. The colours change to even more funky palettes and the effects of night flying can look pretty cool, but it doesn’t make the game any easier.

Is there anything more sexy and confident than a man with a big bushy greying moustache?

The controls are standard for flying/shooter games, The up and down buttons make the plane go higher and lower, in this instance pressing up moves your plane up (so not in reverse like other confusing flying games where pressing up makes the plane go down), down on the d-pad moves the plane down – or technically speaking “decreases altitude”, the A-button fires your machine gun and B Button fires a missile to blow your enemy into kingdom come. What’s good is that you can control the speed of your plane slowing it down where neccessary and speeding it up where needs must. So what button controls this? That’s right, the two buttons that in no other game are actually used productively aside from pausing – the Select button slows the plane down and the Start button speeds the plane up. How on earth are you supposed to pause the game? Say you need a tinkle or that smoking hot chick you met in the bar decides to text and you have to reply within microseconds otherwise thinking she’ll go straight off you (not that its happened to me – honest), how do you pause the game? The levels are not long no, but still its rare to have a a game that doesn’t pause.

Like most games that were a direct spin-off from the film or TV show they were from, the music is a standard 8-bit rendition of the theme tune from the show, recognizable enough to bop your head along to, that continues through the debriefing with Archangel. It continues all the way through until you start your mission. The sound effects aren’t that bad, but it can be jarring listening to the sound of the plane flying through the skies constantly. The graphics are good enough to show Archangel with his eye-patch and grey hair, but with the block colours and the missiles that look too fuzzy and cute to be capable of destroying military airplanes. IT does the job well for the type of game it is.

Night time reconnisance missions have never felt so romantic

So all in all, when you think of plane shooting games the one game that everybody picks out is Top Gun which is unfair because this game does have better gameplay than it’s more famous stablemate. Where as Top Gun has only 4 levels including a part of the game that scares the heebies out of those who play it (I mean how hard can landing a plane be? Well…), this game has more missions; 30 in fact, has kick-ass music and is nice that when you play each mission before and afterwards, Archangel says differing messages of support and encouragement. It is one of the more under-rated games in the NES library that deserves more recognition than the over-rated *ahem* Maverick and the team. Copies of this are plentiful in the wild on eBay and in all good retro stores (a link to UK stores can be found at the top of the page). So next time you feel like donning your aviators and doing your bit for your country, shy away from the obvious and go for the under-rated Airwolf, and put on that TDK Cassette full of 80’s theme tunes to bop along to, all that’s missing would be consuming vast amounts of Tab Cola…

Rating – 3 out of 5