Tiny Toon Adventures NES Review

TTABOX

It’s been known through various gaming reviewers than NES games based upon films were not the best in the library – typical examples cited are games based off of films such as Back To The Future, Jaws and anything that the glorious rainbow of LJN happened to produce in the late 80’s / very early 90’s. Video games based off of TV shows on the other hand, well unfortunately it is luck of the draw. Take Airwolf for instance, an earlier review here gave it an average 3 out of 5, or you could be fortunate enough to play American Gladiators or Win Lose or Draw and have a whale of a time. The third side of the coin if ever there was one would be to play something as moribund as The Simpsons. So based on another cartoon that debuted in 1990, we have Tiny Toon Adventures featuring the characters off the same show. So could this be another Simpsons piece of dirge, or could the rainbow around the cover be nicer than anything LJN had to offer?

Remind you of a game much? That uses frog suits? Mario 3??

Remind you of a game much? That uses frog suits? Mario 3??

Tiny Toon Adventures is a platform game which “borrows” or utilises a number of features that was prominent in Super Mario 3, when you play the game it will feel like Mario 3 just in the Tiny Toon environment. It was in fact the very first Tiny Toons game released for any home console, so if you’re going to base your first game on anything it’s certainly not a bad decision to base the game on one of the most popular games on the console, if not ever.  So when you turn on the game, you see the map to which there are 6 worlds, which as in all games you start from World 1. The worlds are The Hills, The Wetlands, The Trees, Downtown, Wackyland and Montana Max’s Mansion. As well, you meet Shirley who advises you that you need to choose a partner, from Plucky Duck Dizzy Devil or Furball. Although it’s not clear what powers they possess at this stage and what their for, pick a character and then away we go.

Mmm...pork chop...

Mmm…pork chop…

The idea is to complete each level going from left to right as per most platforming games, stomping on the enemy’s head and collecting not coins, but carrots on each stage. Collect 30 of them and you can exchange them with Hampton at a certain point in the level extra lives, and believe me your going to need them. When you encounter enemies it’s one hit kill – no health bar as such like in Megaman to sap your life.  You can collect a heart, which is not currency as per Castlevania but should you have collected a heart and you get touched by an enemy, you don’t die but the next touch will kill you. It is easy enough to collect carrots on each level so you shouldn’t have any issues in getting an extra life however you may feel your repeating the same stage again when you inevitably die and need to get your extra lives back. During the level, if you encounter a star ball, you then turn into your partner – no not Babs but the character you selected before the level started. Depending on the character you selected, they each have their own unique abilities. Plucky Duck can fly albeit for a short amount of time, Dizzy can spin attack through enemies and walls, and finally Furball can climb up vertical walls and slowly go down them. The only way to turn back into Buster is to collect another star ball, so get acquainted with your partner.

Your ideal Valentine's Day Date?

Your ideal Valentine’s Day Date?

The controls are of the standard platforming fare, the d pad moves Buster, A button jumps and the B button seems to make your character speed up, like in Super Mario Brothers – though that could be my imagination or it did seem in fact that Buster did move faster. The controls are solid enough and responsive however when you go hurtling into an enemy without having collected a heart and knowing your going to lose a life, it can be quite frustrating however this is where you need to demonstrate your reflexes as quick as a mongoose being shot up the ass with a slingshot. The music, well most people would know the Tiny Toons music and able to hum a few bars from it. The game recreates the theme music faithfully, however unlike other games that use the music from the TV or film it’s based on, the same theme repeats over and over and over again throughout the game. If you liked the theme, take my advice and after the first couple of times then mute it, put on your iPod or CD player and do not listen to this because it will drive you insane. It is a shame because the sound effects are not bad either – again a typical platforming fare with the jumps in the right places and when you get killed a short piece of music. If it wasn’t for the same loop of music it would be worth keeping the sound on just for the sound effects alone, but alas they had to ruin a good thing.

So all in all, Tiny Toon Adventures is not a game that will be an exciting addition to your collection, it’s an average platforming game that isn’t the most difficult game, however where the real challenge lies is ensures you don’t fall asleep and that you remain challenged intellectually. The game differs no more than the plethora of platforming games that graced the NES console, however if you are a fan of the classic animation it certainly is one to collect. It differs no more than to say Bugs Bunny’s Birthday Blowout, and if you want a perfect example of a platforming game done well, then the obvious choices would be something like Metroid or the classic Mario 3. Copies of the game can be found at all good retro game stores and on the internet auction site of your choosing, so do check it out as the game certainly isn’t bad, but unless your eating a ghost pepper whilst playing this, it verges on the beige and the average. If it was a colour it would be grey – very uninspiring, bereft of personality, redeemed only by the characters from whence it originated from. In today’s society who wants that, to be grey and bland? Certainly not me…

 

 

Rating – 3 out of 5

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